Hello, I’m
Mehmet Akif.

A senior-year design student who trying to

specialize in 3D modeling & texturing.

01 / PROJECT NAME

Goblin concept digital sculpture with human-like skin. Learned a lot of quick tips and look development.

Sculpted in ZBrush, Retopologized and UVs done in Maya, Textured in Mari, Rendered using Arnold.

More shots from this project ↗

02 / PROJECT NAME

Subsurface weight, specular roughness, diffuse maps generated with the procedure and manual techniques.

See case study →

01 / PROJECT NAME

Experimental creature modeling for school project.

Project WIP

Mehmet Akif Karasu ⏤ 2020